A downloadable game for Windows

Transmission log — final entry: "...touching down now. Will report once—"
 [END OF RECORDING]


MISSION BRIEFING

Codex retrieval. Standard protocol. Get in, get the data, get out.

You are Yaka. Together with your crew you traveled to a neighboring colony to recover the codex. Something that is vital for your own colony to survive. You were meant to go down together.

You didn't.

Shortly after your boots hit the ground, contact with your crew cuts out, jammed for unknown reasons.

And the colony is not what you expected. It's deserted.  


NOT ALONE

You will not be the only one moving through these halls.

Something else calls this colony home, something that keeps to the dark corners, the dead zones between light fixtures, the rooms where the power flickers just a little too long. 

Find a way to restore contact with your crew, sneak through rooms, laboratories and hallways to make your way through the colony. Use the environment to avoid unwanted attention. 

Your light is not just a tool. It's the only reason you're still walking.


THE GAME

I : SOL is a short atmospheric stealth experience about isolation, light, and the silence of a place abandoned.

  •  Light-based stealth — your flashlight means survival, not comfort 
  •  Piece together the truth — logs, terminals, and a colony that doesn't want to explain itself
  •  A colony deserted — abandoned corridors, dead ends, and a lingering threat

Find the codex. Find your crew. Find out what's down here with you.

Download

Download
I:SOL 943 MB

Development log

Comments

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Nice. I just finished and there's something good here with the atmosphere.